December was the month of this release. This game represents the first multi-ball machine ever made. Although not a multi-ball in the truest sense, it was the first time a ball could be locked and released with two balls scoring on the play field at once. 2,100 were made with Steve Kordek designing the machine and George Molentin designing the art package. The animated clock in the backglass is functional and advances after the top rollover is hit or the ball in play goes in the star hole. This releases another ball into play. If you’re skillful enough to get the second ball in one of the two kick-out holes, all balls pop out and the clock advances sequentially. Hitting 12 with both balls in play lights the specials and the number six on the clock. If you advance to six with the same two balls in play, a replay is awarded. The last ball, if locked in the star hole, advances the clock five steps automatically. Enjoy!
This great two-player electromechanical race-themed machine is fun to play. The animated backglass adds to the excitement of this September release. Designed by Iggy Wolventon with art package generated by Jerry Kelley, the object of the game is to achieve as many laps of your racer as possible in five balls. Midway used a fixed position push-button shooter in this machine to fire the ball into play. This saved on side-entrance space for a shooter lane. The cars are advanced by hitting the appropriate back panel targets as well as an accumulative bonus feature payoff if you land in a kick-out hole. No specials or extra balls are seen in this machine. If you achieve the number of laps designated by the operator, you could win a couple of games. This machine is one of Midway’s best.

